Package | at.fhjoanneum.dmt.umj.core.display |
Class | public class DisplayContainerWithApplicationOnly |
Inheritance | DisplayContainerWithApplicationOnly DisplayContainerWithNavigationButtons EmbeddedFontSparkGroup spark.components.Group |
Subclasses | DisplayContainerWithApplicationOnlyAndNavigation |
Default MXML PropertymxmlContent
Method | Defined By | ||
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Constructor. | DisplayContainerWithApplicationOnly | ||
callButtonHomeManually():void | DisplayContainerWithNavigationButtons | ||
hideScreenSaver():void hides the screensaver if active | DisplayContainerWithNavigationButtons | ||
setDisplayController(linkedDisplayController:BaseDisplayController):void | DisplayContainerWithNavigationButtons | ||
showLayer(layer:Group, swipe_enabled:Boolean = false, swipe_direction:String = left, overrideDurationInMS:Number = 0):void EXTEMELY IMPORTANT: show a specific layer and makes it the current - all with a smooth transition if needed! - swipe_direction can be left, right, up, down! | DisplayContainerWithNavigationButtons | ||
showScreenSaver():void shows the screensaver and resets the display to the beginning - awaits input. | DisplayContainerWithNavigationButtons | ||
toogleKeyboardEventListeners(value:Boolean):void | DisplayContainerWithNavigationButtons |
Method | Defined By | ||
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DisplayContainerWithNavigationButtons | |||
DisplayContainerWithNavigationButtons | |||
buttonHome_clickHandler(event:MouseEvent):void Click Handler for the home global default button of the UMJ specific desing thats implemented... | DisplayContainerWithNavigationButtons | ||
buttonLeft_clickHandler(event:MouseEvent):void Click Handler for the left global default button of the UMJ specific desing thats implemented... | DisplayContainerWithNavigationButtons | ||
buttonRight_clickHandler(event:MouseEvent):void Click Handler for the right global default button of the UMJ specific desing thats implemented... | DisplayContainerWithNavigationButtons | ||
checkBlackBackground():void | DisplayContainerWithNavigationButtons | ||
fadeOutBlackBackground(e:AnimationEvent):void | DisplayContainerWithNavigationButtons | ||
initAnimations():void inits the runtime animation variables | DisplayContainerWithNavigationButtons | ||
initialStateDefinition():void [override] overriden as this method determine the intitial state of the MAIN DISPLAY CONTROLLER (which layers are visible) to the application layer and set buttons visibility... | DisplayContainerWithApplicationOnly | ||
keyboard_KeydownHandler(event:KeyboardEvent):void also allow keyboard interaction on the default container - but it's only possible if the buttons are visible! | DisplayContainerWithNavigationButtons | ||
onCreationComplete(event:FlexEvent):void This method initializes the component (yeah, the main big one!) and set its initial states, inits runtime vars like animations and dispatches events if needed! | DisplayContainerWithNavigationButtons | ||
resetDisplay(resetContainerToInitialState:Boolean = true):void resets the display after a screensaver snapped or application is dirty. | DisplayContainerWithNavigationButtons |
navigation_buttons_enabled | property |
navigation_buttons_enabled:Boolean
public function get navigation_buttons_enabled():Boolean
public function set navigation_buttons_enabled(value:Boolean):void
DisplayContainerWithApplicationOnly | () | Constructor |
public function DisplayContainerWithApplicationOnly()
Constructor.
initialStateDefinition | () | method |
override protected function initialStateDefinition():void
overriden as this method determine the intitial state of the MAIN DISPLAY CONTROLLER (which layers are visible) to the application layer and set buttons visibility...