Packageat.fhjoanneum.dmt.umj.core.events
Classpublic class AnimationEvent
InheritanceAnimationEvent Inheritance flash.events.Event

IMPORTANT FRAMEWORK CLASS: AnimationEvents are automatically used at ALL animation controller definitions (extended by single or double target) within core.display.animations. There are events when a animation starts, completes, interrups, queues, resets and finishes



Public Properties
 PropertyDefined By
  sourceComponent : UIComponent
AnimationEvent
  targetComponent : UIComponent
AnimationEvent
Public Methods
 MethodDefined By
  
AnimationEvent(type:String, target:UIComponent = null, source:UIComponent = null)
AnimationEvent
Public Constants
 ConstantDefined By
  ALL_ANIMATIONS_COMPLETE : String = ALL_ANIMATIONS_COMPLETE
[static]
AnimationEvent
  ANIMATION_COMPLETE : String = ANIMATION_COMPLETE
[static]
AnimationEvent
  ANIMATION_INTERRUPTED : String = ANIMATION_INTERRUPTED
[static]
AnimationEvent
  ANIMATION_QUEUED : String = ANIMATION_QUEUED
[static]
AnimationEvent
  ANIMATION_STARTS : String = ANIMATION_STARTS
[static]
AnimationEvent
  PLAYING_NEXT_QUEUED_ANIMATION : String = PLAYING_NEXT_QUEUED_ANIMATION
[static]
AnimationEvent
  TARGET_RESETTED : String = TARGET_RESETTED
[static]
AnimationEvent
Property Detail
sourceComponentproperty
public var sourceComponent:UIComponent

targetComponentproperty 
public var targetComponent:UIComponent

Constructor Detail
AnimationEvent()Constructor
public function AnimationEvent(type:String, target:UIComponent = null, source:UIComponent = null)



Parameters
type:String
 
target:UIComponent (default = null)
 
source:UIComponent (default = null)
Constant Detail
ALL_ANIMATIONS_COMPLETEConstant
public static const ALL_ANIMATIONS_COMPLETE:String = ALL_ANIMATIONS_COMPLETE

ANIMATION_COMPLETEConstant 
public static const ANIMATION_COMPLETE:String = ANIMATION_COMPLETE

ANIMATION_INTERRUPTEDConstant 
public static const ANIMATION_INTERRUPTED:String = ANIMATION_INTERRUPTED

ANIMATION_QUEUEDConstant 
public static const ANIMATION_QUEUED:String = ANIMATION_QUEUED

ANIMATION_STARTSConstant 
public static const ANIMATION_STARTS:String = ANIMATION_STARTS

PLAYING_NEXT_QUEUED_ANIMATIONConstant 
public static const PLAYING_NEXT_QUEUED_ANIMATION:String = PLAYING_NEXT_QUEUED_ANIMATION

TARGET_RESETTEDConstant 
public static const TARGET_RESETTED:String = TARGET_RESETTED