BASE PACKAGE: Events holds a definition of all events this framework uses. Most imported are MediComponentEvents that all MediaComponents can dispatch! Some of them are only used internally (AppContentEvent and AppConfigEvent) while others (AnimationEvent) might become handy.



Classes
 ClassDescription
 AnimationEvent IMPORTANT FRAMEWORK CLASS: AnimationEvents are automatically used at ALL animation controller definitions (extended by single or double target) within core.display.animations.
 AppConfigEvent AppConfigEvents is only used at AppConfig and XMLUtil.
 AppContentEvent AppContentEvent are only used at the AppContent singletons within core.content.
 DisplayEvent DisplayEvent are dispatched only internally.
 ErrorReportEvent These ErrorReportEvent is used internally to file error-reports and mail them.
 GlobalExceptionEvent The GlobalExceptionEvent is used internally to handle all unknown exceptions.
 MediaComponentEvent IMPORTANT FRAMEWORK CLASS: The MediaComponentEvent is your most important event ressource to work with your MediaComponents! It is e.g.
 NotificationEvent NotificationEvents are used be global exception handlers and fatal error switches to provide error information and also the capability to run anyway.
 PresentationComponentEvent PRESENTATIONCONTENT ONLY EVENT: An event that has a state representated as a constant inform about presentationState from an presentationComponent.
 RFIDFeigEvent INTERFACE Event: Event that can handle the state of a rfid reader that is connected.
 TutorialTimerEvent INTERFACE Event: Tutorial Timer was a internal event, but is deprecated now.